Publications

Selected papers and preprints.

A curated list of work on representation learning and reinforcement learning. For citation counts and the most current index, visit Google Scholar or DBLP.

2024

Conference · ICLR 2024

State Representation Learning Using an Unbalanced Atlas

Li Meng, Morten Goodwin, Anis Yazidi, Paal E. Engelstad

A manifold-based self-supervised learning paradigm that scales state representations to high-dimensional target spaces.

Self-supervised learningManifold learningReinforcement learning

Preprint · arXiv preprint

Maximum Manifold Capacity Representations in State Representation Learning

Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad

Extends manifold-aware state representation learning with a nuclear-norm objective and a more efficient route to manifold-capacity regularization.

Manifold capacityRepresentation learningAtari

Preprint · arXiv preprint

A Manifold Representation of the Key in Vision Transformers

Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad

Studies decoupled query–key–value construction and introduces manifold structure into the key representation of vision transformers.

Vision transformersManifold learningAttention

2023

Conference · CAIP 2023

Unsupervised State Representation Learning in Partially Observable Atari Games

Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad

Develops an unsupervised state representation scheme for partially observable environments and evaluates it on Atari-based benchmarks.

Partial observabilityState representationContrastive learning

2022

Journal · IEEE Transactions on Games

Improving the Diversity of Bootstrapped DQN by Replacing Priors With Noise

Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad

Replaces fixed randomized priors with Gaussian noise to sustain ensemble diversity and improve deep exploration in Atari games.

Deep reinforcement learningExplorationDQN

Conference · NLDL 2022

Expert Q-learning: Deep Reinforcement Learning with Coarse State Values from Offline Expert Examples

Li Meng, Anis Yazidi, Morten Goodwin, Paal Engelstad

Incorporates coarse expert state-value information into deep Q-learning to guide online learning from limited demonstrations.

Expert knowledgeQ-learningOffline examples

Preprint · arXiv preprint

Deep Reinforcement Learning with Swin Transformers

Li Meng, Morten Goodwin, Anis Yazidi, Paal Engelstad

Investigates Swin Transformer backbones for online deep reinforcement learning across a large suite of Atari games.

Swin TransformerDeep RLVisual learning